Required Lift Torque
How much torque a lift actually needs, including the worst case people forget, and whether your motors and gearing supply it.
Inputs
Game objects plus whatever holds them: intake, claw, tray.
Horizontal reach when the arm is level, which is where torque peaks. If your lift is a parallel 4-bar rather than a single arm, use the bar length instead: the end effector stays level, so how far forward the load sits makes no difference.
Easy to leave out, and often the larger term on a long arm.
Roughly half its length for an even arm.
0 is level. Torque is highest here and falls off as it rises.
Results
Can it hold the load?
—
Torque needed, worst case
—N·m
Arm level.
Torque needed at your angle
—N·m
Torque available at the lift
—N·m
Of what the motors can give
—%
Gear ratio
—
Reduction needed to hold it
—
At the worst case, with no margin.
Measured at the worst case, arm held level. Past the first mark it holds but will barely lift; past the second it is cooking a motor to stand still.
Swing the arm
A single arm, not to scale, with the load hanging off the end. What the motors fight is the weight times the dashed line: how far out the load sits sideways from the pivot, not how long the arm is. Level, that distance is the whole arm and the torque is at its worst. Straight up or straight down it is nothing at all.
How this is calculated
Torque is force times the distance it acts from the pivot. An arm holding a load has two of those working against it: the load, and the weight of the arm carrying it.
torque = (load × reach + arm weight × arm balance point) × cos(angle)The arm's own weight acts at its balance point, which for an even arm is about halfway along. On a long arm that term often beats the game object it was built to carry, which is why a heavy arm costs twice: once in weight, again in the torque needed to move it.
Level is the worst case
The cosine term is the part worth internalizing. At full horizontal extension cos(0) = 1 and torque is at its maximum. Straight up, cos(90) = 0 and the arm needs almost nothing to stay there.
So a lift that seems fine when tested near the top can stall completely on the way through level. Always size for the horizontal case, even if that is not where the arm spends its time.
Getting the torque
available = motors × stall torque × gear ratioWith your numbers
Lifts are where the 100 RPM cartridge earns its place. It gives six times the torque of a 600 for the same motor count, and a lift rarely needs speed. Combined with a large reduction, two motors can hold far more than people expect.
Sources & assumptions
Stall torque is published for the 100 RPM cartridge (2.1 N·m) and derived for the others by scaling inversely with speed. Gear tooth counts are VEX published sizes.
Models a single rigid arm rotating about one pivot. Four bar and DR4B linkages change the geometry, though the peak still lands near horizontal. Ignores friction, which works in your favor for holding and against you for lifting, and ignores rubber band assist, which many lifts rely on. TheRubber Band Assist calculator works out how much of this torque bands can take off you.
Uses motor stall torque, so the answer is what the lift can hold at a standstill, not what it can raise at speed.
- Purdue SIGBots Wiki: VEX Motors — checked August 2026
- VEX Robotics: V5 Smart Motor & Gear Cartridges (276-4840) — checked August 2026
- VEX Robotics: Gears — checked August 2026
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Where this goes next
Explore further on the full mapWhere the answers on this page can be used, and which tools could have given you the numbers it asks for.
Comes after
Mechanical Advantagefills in your cartridge hereSix-Bar Liftfills in your lift load hereCascade Liftgives you your lift loadGear Train CalculatorDR4B Geometry CalculatorYou are here
Required Lift Torque
Where your answer goes
Lift Speed & Gear Ratiofind the reduction that lifts fastest without cooking the motorsbrings your lift load with itRubber Band Assist Calculatorcut that peak torque with bands so the motors work less hardbrings your lift load with itShaft & Structure Load Checkcheck the pivot shaft survives that much twist without bendingbrings your gear sizes with itComplete Lift Designercheck tipping, shaft strength and lift time all in one gobrings your lift load with ita number carries across the next question it raises