Complete Lift Designer
Torque, speed, stability and the shaft carrying it, checked together. A lift can pass all four individually and still fail, because raising the load is what makes the robot tip.
Inputs
The lift
Used for the speed figure.
Power
The robot
Results
Does it work?
—
Torque needed, worst case
—N·m
Torque available
—N·m
Of what the motors give
—%
Time to raise
—sec
CG with lift raised
—in
Tipping threshold, lift up
—g
Shaft safety factor
—
Raise the arm
A sketch of the lift, not to scale, starting level and sweeping up through your angle. The bars at the top are the torque the load needs at this angle against what your motors give; level is the worst of it, and the need falls away as the arm rises. Watch the balance point, the CG, climb too: the higher the load goes, the easier the robot is to tip.
The four checks
How this is calculated
Each of these four is covered on its own page, and each is easy to pass in isolation. Putting them together is the point, because the trades run against each other.
Torque and speed pull opposite ways
More reduction gives the torque to hold the load and takes away the speed to raise it. TheRequired Lift Torque page covers this in detail, including why the worst case is always with the arm horizontal. Here it is combined with the time to sweep through the travel angle, so a lift that holds beautifully and takes six seconds to get there shows up as the problem it is.
Stability is the one that surprises people
Raising a load moves the whole robot's balance point upward in proportion to the share of the mass that moved. Every tipping threshold divides by CG height, so the robot that was rock solid empty can go over the moment the lift is up and the driver accelerates.
This is why the check belongs here rather than only on thetipping page. A lift is not just a lift; it is a change to the robot's stability that happens to carry game objects.
The shaft is where it actually breaks
Gearing down for torque multiplies what the shaft carries. A lift geared to hold a heavy load at long reach is exactly the mechanism most likely to twist a shaft, and the numbers are not close: a standard shaft yields at about 1.24 N·m and a geared-down lift can ask for ten times that. The shaft check has the detail.
With your numbers
What to change when it fails
- Not enough torque: gear down, add a motor, or shorten the reach.
- Too slow: gear up, which costs torque, or accept it.
- Tips over: lower the whole mechanism, lighten what rises, or widen the track. Gearing does nothing here.
- Twists the shaft: bigger shaft, split the load across two, or move the shaft to the fast side of the gearing.
Note that the third one is unaffected by everything that fixes the others. That is the reason for checking all four at once.
Sources & assumptions
Stall torque is published for the 100 RPM cartridge andderived for the others. Shaft strengths arederived from torsion theory with assumed material properties, as described on the shaft page. The friction coefficient isestimated, since VEX publishes none.
Models a single rigid arm about one pivot. Four bar and DR4B linkages change the geometry, though the torque peak still lands near horizontal. Ignores friction and rubber band assist, which many lifts depend on heavily: a banded lift can hold far more than this predicts. Size the bands with the Rubber Band Assist calculator and subtract what they supply.
The speed figure assumes the motors run at free speed, which they will not under load. Treat it as a best case and expect a real lift to be slower, especially one running near its torque limit.
- Purdue SIGBots Wiki: VEX Motors — checked August 2026
- VEX Robotics: V5 Smart Motor & Gear Cartridges (276-4840) — checked August 2026
- VEX Robotics: Gears — checked August 2026
- V5RC Override Game Manual v1.1 (2026-27) — checked August 2026
Save this run, and compare
Keeps what is on screen so you can change something and see both sides of the change. Saved in this browser only, never uploaded.
Make a notebook page
Turns this calculation into a dated engineering notebook page: the setup, data, results, figures, working and sources, numbered and cited. You add the goal, the decision and the reflection in your own words, plus photos and sketches. Print it, paste it into Google Docs, or download a Word file or slides.
Where this goes next
Explore further on the full mapWhere the answers on this page can be used, and which tools could have given you the numbers it asks for.
Comes after
Required Lift Torquefills in your lift load hereLift Speed & Gear Ratiofills in your lift load hereYou are here
Complete Lift Designer
Where your answer goes
Tipping & Wheelie Thresholdcheck sideways tipping and ramps, not just forward and backbrings your center of gravity height with itShaft Deflectionsee how far the pivot shaft sags and if the gears still meshuses your lift load againRubber Band Assist Calculatortake load off the motors with bands if the torque is marginalbrings your lift load with itWhole Robot Design Checkroll these numbers into a whole-robot check with speed and pushingbrings your center of gravity height with ita number carries across the next question it raises